Maya 7.0 Test
"Hold current keys" sets keys only for the attributes that change value?
"Parameter tool" displays the direction of the curve or surface and the normal to the curve or surface at a specified point?
Animating an object using motion path creates a dynamic animation?
Breakdowns can be converted into keys but keys cannot be converted into breakdowns?
Color curve attribute is only available for spot light?
Displacement mapping does not change the surface by moving its vertices but only changes the surface's normals?
How many CVs at least would you need to complete a degree 5 curve?
In the given figure, which Maya utility does the button marked in red points to?
In the given image, the area marked in red shows the?
In the given image, the particle render type is set to?
In the given image, which Birail tool has been used to create the surface in graphic 1, using the vertical curves as profile curves and horizontal curves as rail curves in graphic 2?
In the given Image, which one among the marked options represents anisotropic material?
Key Ticks are shown as green marks whereas breakdowns are shown as red marks on the time slider?
Render diagnostics can display limitations and recommendations regarding output image file format restrictions?
State whether True or False: Keys cannot be set on the transform attributes of particles individually in a particle object.
What would you do to a NURBS surface in order to create a curve on that surface?
Which "world up type" in "attach to motion path" tool specifies that the up vector try to aim at the origin of a specified object instead of the world up vector?
Which among the following materials is a volumetric material?
Which among these fog types can cast shadows?
Which among these is not an emitter type?
Which among these lets you interactively update portions or all of the scene and get immediate feedback?
Which animation editor is shown in the given graphic?
Which animation types can be edited in the graph editor?
Which attribute for a particle per object is set to "Live forever" in order to make the particles live for ever?
Which editor is used to create, edit, and connect rendering nodes, such as textures, materials, lights, rendering utilities, and special effects?
Which is a 3d texture type?
Which key would you press in order to turn on the pivot point manipulator?
Which keyboard shortcut lets you edit the particle object in edit mode?
Which light has been used for rendering the given image?
Which light is represented by the icon in the given image?
Which light is used to simulate a combination of direct light and indirect light?
Which manipulator is represented by yellow square pointed at with the red arrow in the given image of a spotlight?
Which Material type has been used to render the sphere in the given image?
Which material type is used for representing matte surfaces with no specular highlights, such as chalk or unpolished surfaces?
Which Move tool option causes the manipulator orientation to reflect the moved surface rather than the original surface and lets you move selected CVs on a NURBS surface in the U or V direction?
Which NURBS element is being represented by the yellow colored line in the given image?
Which of the following lets you edit event and sound synchronization and timing?
Which of the following particle render types allows setting "Line width" attribute for rendering?
Which of these is a software render type for particles?
Which output image file formats can store the depth channels in one file?
Which rotation interpolation would be set in order to create curves that have keyframes on sibling curves locked together but the interpolation between keyframes is performed in Euler-space?
Which surface material is used by initial(default) shading group?
Which tool would you use to transform a number of items proportional, based on the distance from the manipulator handle?
Which type of attribute is typically used in an expression to control a combination of other attributes?
Which type of light Maya automatically creates during render, if there is no light in the scene?
Which utility is shown in the given image?
Which utility node is used to obtain information about the position of a light relative to a texture?
While using Move tool, which "Set keys on" option should be selected in order to set the keys on translate x,y & z attributes only?