For which of the following options does the image motion blur not work?
Anything with an Optimize 0.0%
NURBS objects 100.0%
MeshSmooth on polygons with Keep Faces Convex on 0.0%
All of the above 0.0%
How is the camera map modifier (object-space version)different from the camera map modifier (world-space version)?
It applies UVW mapping coordinates to the object 0.0%
It updates the object's mapping coordinates on every frame 85.0%
Both a and b 0.0%
None of the above 14.0%
In which type of a soft body does the reactor deform the underlying mesh directly?
Freeform deformation (FFD) bodies 0.0%
Mesh-based soft bodies 20.0%
Both a and b 80.0%
None of the above 0.0%
Refer to the given image. For which type of hair rendering options is the Refractions and ray-traced option available?
Buffer 20.0%
Geometry 0.0%
Mr prim 0.0%
All of the above 80.0%
Refer to the given image. For which type of shadow generation is Optimizations rollout available?
Mental ray shadow map 0.0%
Ray traced shadow map 0.0%
Shadow map 0.0%
Area shadow 100.0%
Refer to the given image. In the mental ray indirect illumination rollout, what will happen if the decay is set to 2?
The energy does not decay and photons provide equal indirect illumination throughout the scene 0.0%
The energy decays proportionally to its distance from the light with linear falloff 0.0%
The energy decays at an inverse square rate 100.0%
None of the above 0.0%
Refer to the given image. The setup option is not available in the view image file. In which dialog box is this option available?
Render Output File dialog box 100.0%
Viewport Background dialog box 0.0%
Both a and b 0.0%
None of the above 0.0%
Refer to the given image. What do blue biped IK keys represent as displayed in the track view and on the track bar?
They represent planted keys 0.0%
They represent sliding keys 0.0%
They represent body-space IK keys with a non-zero value for IK Blend 100.0%
None of these 0.0%
Refer to the given image. What do you understand by the N links in the physique initialization dialog?
Vertices are influenced by more than one link 0.0%
Vertices are influenced by only one (1) link 100.0%
Vertices are influenced by all overlapping envelopes 0.0%
All of the above 0.0%
Refer to the given image. What happens if the 'use mental ray map manager' option is set to off?
The mental ray reads textures directly from the disk 0.0%
The mental ray uses its built-in pyramid filtering system 0.0%
3ds Max reads the textures from the disk, and then sends individual pixel colors to the mental ray as they are needed 100.0%
None of these 0.0%
Refer to the given image. What happens if we turn off the lock sample option in the mental ray renderer rollout?
The mental ray renderer uses a quasi-random variation in the sample pattern from frame to frame 25.0%
The mental ray renderer uses the same sampling pattern for every frame of an animation 25.0%
You cannot turn off this option 50.0%
None of these 0.0%
Refer to the given image. What happens if we turn on the show sample option in the render set up dialog box?
Sample location is rendered as streaks 66.0%
Sample location is rendered as red dots 33.0%
A message appears on the screen 0.0%
Nothing happens 0.0%
Refer to the given image. What happens when you increase the f-Stop value of the depth of the field parameter (mental ray renderer) on the camera effects rollout?
It narrows the depth of the field 0.0%
It broadens the depth of the field 100.0%
You cannot increase the value 0.0%
None of these 0.0%
Refer to the given image. What is the function of the 'reveal location' in the explorer?
It launches a copy of Windows explorer to display the folder where the map is saved 100.0%
It launches a copy of Windows browser to make an instance of the material or map 0.0%
It launches a copy of Windows browser to create a new material 0.0%
All of the above 0.0%
Refer to the given image. What is the use of the landscape option in water simulation?
It defines water using a rectangular area 0.0%
It simulates non-rectangular surfaces and obstacles inside the water 0.0%
Both a and b 100.0%
None of the above 0.0%
Refer to the given image. What is the use of the shape visible to the renderer option in photometric light?
It makes a photometric light self illuminating 75.0%
It sets the overall quality of shadows 0.0%
It animates shadows of photometric light 25.0%
All of the above 0.0%
Refer to the given image. What kind of curve is the green curve in relation to the red curve?
Transform curve 0.0%
Mirror curve 0.0%
Offset curve 100.0%
Blend curve 0.0%
Refer to the given image. When does a name appear in boldface and italics?
When a modifier is applied to two or more pipelines 0.0%
When a modifier is instanced and is part of an instanced pipeline 100.0%
When you choose the 'make unique' button 0.0%
None of the above 0.0%
Refer to the given image. When is the 'not shared' option active?
When the proxy object's pivot point is aligned with that of the rigid body 33.0%
When you specify a proxy object by clicking the proxy button 0.0%
When multiple objects with different simulation geometry settings are selected and cannot be chosen by the user 66.0%
All of the above 0.0%
Refer to the given image. Which icon in the layer list indicates unfreeze?
A 0.0%
B 100.0%
C 0.0%
D 0.0%
Refer to the given image. Which of the following options is applied to Havok 3 only?
A 0.0%
B 0.0%
C 0.0%
All of the above 100.0%
Refer to the given image. Which option in NURBS surfaces dialog box is the option selected by default?
A 0.0%
B 100.0%
C 0.0%
None of the above 0.0%
Refer to the given image. Which option in the file properties box displays the scene information available after the scene has been saved?
A 0.0%
B 100.0%
C 0.0%
None of these 0.0%
Refer to the given image. Which option in the particle view interface represents a depot?
A 0.0%
B 100.0%
C 0.0%
D 0.0%
Refer to the given image. Which option of the cap holes modifier should be turned off, so that the faces in the capped holes are assigned a new ID?
A 100.0%
B 0.0%
C 0.0%
None of these 0.0%
Refer to the given image. Which option renders hair shadows but not the hair?
A 0.0%
B 100.0%
C 0.0%
D 0.0%
Refer to the given image. Which option will you choose to edit the region both in the rendered frame window and in the active viewport?
A 100.0%
B 0.0%
C 0.0%
None of these 0.0%
Refer to the given image. Which option will you choose when you are rendering hair with the mental ray renderer?
A 100.0%
B 0.0%
C 0.0%
None of these 0.0%
Refer to the given image. Which option will you select to display reflectance and transmittance information in the material editor?
Select Rendering menu > Radiosity > Common 0.0%
Select Customize menu > Preferences > Preference Settings dialog > Radiosity tab 100.0%
Both a and b 0.0%
None of these 0.0%
Refer to the given image. Which type of projection does the Camera Map per Pixel map use if we turn off ‘mask uses the camera projection’ feature?
Mask uses the same camera projection as the Texture and ZBuffer Mask 33.0%
Mask uses the object's UVW coordinates 66.0%
Both a and b 0.0%
None of these 0.0%
Refer to the given image. Why is the fuzz feature used in hair light attributes rollout?
It illuminates and casts shadows from the hair 100.0%
It sets the softness of the shadow edges 0.0%
Both a and b 0.0%
None of the above 0.0%
Refer to the image. In the camera tracker utility's batch track rollout, which error code means that the color variance delta threshold has been exceeded?
Next 0.0%
Jd 0.0%
Me 0.0%
Vd 100.0%
Refer to the image. Which asset tracking dialog icon indicates that you are not logged in to the provider?
A 0.0%
B 0.0%
C 100.0%
D 0.0%
Refer to the image. Which option displays clip track in the motion mixer?
A 100.0%
B 0.0%
C 0.0%
None of these 0.0%
State whether True or False. Ambient color mapping is not visible in ViewPorts or renderings unless the level of the ambient light is greater than the default value of the black.
State whether True or False. Contour shading does not work with distributed bucket rendering for the mental ray renderer.
State whether True or False. Curve approximation parameters are not animatable in NURBS Modeling.
State whether True or False. Global shadow parameters cannot be exported while exporting a 3ds file.
State whether True or False. If a non-biped object is selected, the motion mixer is empty when it opens.
State whether True or False. If more than one cameras are in the scene, the material editor uses the first camera listed in the track view hierarchy.
State whether True or False. In character studio, you can import both rotation and position type motion-capture files.
State whether True or False. In rigid body dynamics, each body has six degrees of freedom to move: three translational degrees of freedom and three rotational degrees of freedom.
State whether True or False. The Fire effect does not cast any light or shadows in the scene.
State whether True or False. The MAXScript debugger lets you stop or continue the execution of the suspended code.
State whether True or False. The reactor plane object acts in only one direction.
State whether True or False. The Renderable Spline modifier cannot be applied to NURBS curves.
State whether True or False. The Summary Info displays the statistics about the saved scene.
State whether True or False. Trajectories are not displayed while you play an animation using the In Place mode.
State whether True or False. Volume lights support negative multiplier values.
State whether True or False. When the simulator decreases dT, it shows "dT decreased" on the Cloth Simulation dialog along with the message.
State whether True or False. When you switch over from a target camera to a free camera, no animation applied to the camera's target is lost.
State whether True or False. Wire Parameters works only with parameters that can be animated.
State whether True or False. You cannot animate haze value.
State whether True or False. You need at least one camera in your scene to use the Panorama Exporter.
To which kind of objects can you apply a displacement map (standard material)?
Compound objects 0.0%
Extended Primitives 0.0%
NURBS Surfaces 66.0%
All of the above 33.0%
To which part of the body does the Inverse Kinematics not apply?
Legs 0.0%
Clavicles 100.0%
Toes 0.0%
All of the above 0.0%
What is not true about a constraint solver?
For a simple constraint to take part in the simulation, you first need to add it to a constraint solver 0.0%
It acts as a container for the cooperative constraints 100.0%
To be valid, a constraint solver should be associated with a valid rigid body collection 0.0%
All of the above 0.0%
What is not true about the UVW remove utility?
It removes mapping coordinates or materials from the currently selected objects 0.0%
It can remove UVW mapping only from collapsed editable mesh objects 0.0%
It can remove UVW mapping from editable mesh objects with modifiers 100.0%
All of the above 0.0%
What is the use of the camera correction modifier?
It uses the three-point perspective in which vertical lines appear to converge with height 0.0%
It applies the two-point perspective to a camera view 100.0%
Both a and b 0.0%
None of the above 0.0%
What is true about mirroring motion?
The mirrored motion does not replace the existing motion for the biped 0.0%
The position of a keyless object is mirrored 0.0%
This feature mirrors only those biped tracks that have at least one key 100.0%
All of the above 0.0%
What you can not do with the Trajectories?
Convert the path to a spline object 0.0%
Derive a new path from a spline object 0.0%
Collapse transforms 0.0%
None of these 100.0%
When does the bevel profile modifier fail?
When you delete the original beveling profile 100.0%
When you create an object using an open spline 0.0%
When you create an object using a closed spline 0.0%
All of the above 0.0%
When will you use motion flow rather than motion mixer?
When you want to work with biped crowds or create random motion 0.0%
When you want to create a specific animation for an object from several clips 0.0%
When you want to specify that some motions be applied only to specific body parts 0.0%
All of the above 100.0%
Which among the following rendering effects should be the last effect to be rendered when additional render effects are being applied to an image or animation?
Lens effects 100.0%
Blur 0.0%
Color balance 0.0%
Depth of field 0.0%
Which among the following views does not render fog effects?
Camera 0.0%
Perspective 0.0%
Orthographic 50.0%
All of the above 50.0%
Which controller does the Walkthrough Assistant use for the camera rotation?
Spline 0.0%
Corner 0.0%
Bezier 100.0%
All of the above 0.0%
Which file saves only footstep data?
STP 100.0%
BIP 0.0%
CSM 0.0%
BVH 0.0%
Which information is not imported when you import a 3DS file?
Fog, Layered Fog, and Distance Cue 0.0%
Transparency Falloff Settings 0.0%
3D Surfer Patch Data 0.0%
Morph Keys 100.0%
Which kind of curve can trim surfaces in NURBS Modeling ?
CV curve on the surface 0.0%
Point curve on the surface 0.0%
Vector projected curve 0.0%
All of the above 100.0%
Which modifier has no parameters?
Disp approx modifier 0.0%
Displace modifier 0.0%
Cloth Modifier 0.0%
Delete Spline Modifier 100.0%
Which of the following ‘proxy in reactors’ is applied per rigid body rather than per object?
Display proxy 66.0%
Geometry proxy 33.0%
Both a and b 0.0%
None of the above 0.0%
Which of the following apparatuses is used to create atmospheric effects?
BoxGizmo 0.0%
SphereGizmo 0.0%
CylGizmo 0.0%
All of the above 100.0%
Which of the following behaviors force delegates to move away from a target?
Surface arrive behavior 0.0%
Orientation behavior 0.0%
Speed vary behavior 0.0%
Repel behavior 100.0%
Which of the following controllers is automatically assigned when you add a target camera?
The list controller 0.0%
The look at controller 100.0%
The linear controller 0.0%
None of the above 0.0%
Which of the following data types for controlling colors works with the RGB and HSV color values?
Point3 0.0%
Color 100.0%
Both a and b 0.0%
None of the above 0.0%
Which of the following exposure controls does the Mental Ray renderer support?
Automatic 0.0%
Linear 0.0%
Logarithmic 0.0%
None of the above 100.0%
Which of the following file formats does Material Editor not support?
RPF 0.0%
IFL 100.0%
DDS 0.0%
None of the above 0.0%
Which of the following is not a float controller?
On/Off Controller 100.0%
Boolean Controller 0.0%
Waveform Controller 0.0%
None of these 0.0%
Which of the following options does the render iterative command ignore?
Network rendering 0.0%
Export to MI files 0.0%
Email notification 0.0%
All of the above 100.0%
Which of the following purposes is not served by the resource collector utility?
It does not gather the resource files used by bitmaps and photometric distribution files (IES) used in the scene 0.0%
It does not collect maps used for displacement mapping or as light projections 100.0%
Both a and b 0.0%
None of the above 0.0%
Which of the following standard materials do not have diffuse level control?
Phong 0.0%
Strauss 100.0%
Blinn 0.0%
All of the above 0.0%
Which of the following switches starts 3ds max in a minimized mode and never allows you to open the window for interactive usage?
-mip 100.0%
-mxs 0.0%
-silent 0.0%
None of the above 0.0%
Which of the following types of modifier is not available with the edit normals modifier?
Unspecified 0.0%
Specified 0.0%
Explicit 0.0%
Implicit 100.0%
Which operation does not remove animation from a NURBS object or sub-object?
Make Independent 0.0%
Reparameterize 100.0%
Fuse 0.0%
None of the above 0.0%
Which option in the physique modifier defines a link's area of influence on mesh vertices?
A 0.0%
B 0.0%
C 100.0%
D 0.0%
Which projection modifier has no parameters?
Relax modifier 0.0%
Push modifier 0.0%
Projection holder modifier 100.0%
All of the above 0.0%
Which rendering features does the mental ray renderer support?
Output dithering options 0.0%
G-buffer options in post processing and image file output 0.0%
Both of the above 33.0%
None of these 66.0%
Which test will you perform on an object to know whether it is convex or concave?
Concave test 0.0%
Convexity test 0.0%
Cavex test 0.0%
All of the above 100.0%
Which type of a deformable body is a three-dimensional closed triangular mesh?
Rope 0.0%
Cloth 0.0%
Deforming mesh 0.0%
Soft body 100.0%
Which type of object cannot be used with the surface constraint?
Quad Patches (single quad patches) 0.0%
Cylinder 0.0%
Cylinder with a bend modifier applied on it 66.0%
Loft 33.0%
With which type of objects does a Flex modifier work?
NURBS 0.0%
Patches 0.0%
FFD space warps 0.0%
All of the above 100.0%